Ivan Safrin
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47148ce4e0
IDE editors will disable virtual scene rendering when hidden
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11 ani în urmă |
Ivan Safrin
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cef68a6de2
Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental)
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12 ani în urmă |
Ivan Safrin
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4db161b49b
Added ability to pin camera preview and adjust its aspect ration in entity editor
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12 ani în urmă |
Ivan Safrin
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568218f268
UAdded Undo/Redo support for select, transform, create and delete actions in entity editor, fixed torus bounding box
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12 ani în urmă |
Ivan Safrin
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c5884954d5
Added support for editors to add their own config to the user state file, text editor will now reopen to the line it was closed on
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12 ani în urmă |
Ivan Safrin
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b2fa7919c8
Editor splitting basics
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12 ani în urmă |
Ivan Safrin
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ffec7d2521
More UI tweaks, UI theme switching in IDE
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12 ani în urmă |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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12 ani în urmă |
Ivan Safrin
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abc4a4dbab
Basic undo/redo beginnings in screen editor (transforms and deletion only for now). Fixed multiline text input not scrolling properly after latest text input fixes.
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12 ani în urmă |
Ivan Safrin
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46ac6460d9
Deleting entities will now affect all multiple selected entities, base Undo/Redo framework for editors
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12 ani în urmă |
Ivan Safrin
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fcaa4baef6
IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag
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13 ani în urmă |
Ivan Safrin
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7eecfd5d06
Win export, fixed windows stuff
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13 ani în urmă |
Ivan Safrin
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 ani în urmă |
Ivan Safrin
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c8d1c08f26
Numerous windows fixes and windows IDE project
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13 ani în urmă |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 ani în urmă |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 ani în urmă |
Ivan Safrin
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24d0347b15
Find support in UITextInput and IDE text editor
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13 ani în urmă |
Ivan Safrin
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54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
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13 ani în urmă |
Ivan Safrin
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5f8cc87ab9
Beginnings of a syntax highlight engine
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13 ani în urmă |
Ivan Safrin
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296c0dee49
Numerous UI tweaks, fixed Cocoa core hanging when opening file dialogs
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13 ani în urmă |
Ivan Safrin
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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14 ani în urmă |
Ivan Safrin
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1ee0958f5c
Renaming items in the IDE
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14 ani în urmă |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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14 ani în urmă |
Ivan Safrin
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40ee2aafec
Revisiting UI Module and IDE
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14 ani în urmă |
Ivan Safrin
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347e2cb643
Added Data class, UTF8 support for String, save functionality for text editor in IDE
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15 ani în urmă |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 ani în urmă |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 ani în urmă |