Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Safrin 06bcd0976e More new renderer fixes. Added UnlitUntextured shader, made labels render properly 10 år sedan
  Ivan Safrin eab091498a Implemented project() and unProject in the new renderer, fixed entity input 10 år sedan
  Ivan Safrin b51f324a3d Got topleft 2D scenes working with the new renderer, updated IDE to compile with new renderer, still not 100% working 10 år sedan
  Ivan Safrin 7340fa0a52 New renderer finally rendering basic attributes and uniforms! Removed TextMesh from the codebase, removed support for MESH_QUAD meshes (to comply with ES2 standards), added TRISTRI_MESH support. 10 år sedan
  Ivan Safrin 34db7a5a5d Initial codebase gutting, basic batched renderer outline 10 år sedan
  Ivan Safrin 1659aa47ce Text input fields now select all on gaining focus, invisible and/or disabled UI elements will no longer focus on tab, added support for disabling focus elements when their parent prop is disabled, primitive sheet in IDE entity editor will not tab through disabled fields now 10 år sedan
  Ivan Safrin 14ff32c986 Added ability to register focus child without adding it to the UI element, separete groups of focusable elements now tab through seamlessly in IDE prop sheets, moved some more IDE inputs to be tabbable 10 år sedan
  Ivan Safrin b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 år sedan
  Ivan Safrin 167c2653a3 Merge pull request #524 from fodinabor/UIMultilineLabelFixes 11 år sedan
  Joachim Meyer cee22aae46 Fix getHeight() - it now more looks for the highest label but for the whole height of the UIMultilineLabel. 11 år sedan
  Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files 11 år sedan
  Joachim Meyer 49b533b922 Fix UIMultilineLabels to return the correct width and height. 11 år sedan
  Joachim Meyer 6bea25ddac Color of UIMultilineLabel is now set directly to the labels 11 år sedan
  Joachim Meyer d35ce6cbcd Fix UIMultilineLabel getText() - and some further functions 11 år sedan
  Ivan Safrin f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects 12 år sedan
  Ivan Safrin 3a359fa545 Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module 12 år sedan
  Ivan Safrin 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 år sedan
  Ivan Safrin ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 år sedan
  Ivan Safrin 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 år sedan
  Ivan Safrin c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 år sedan
  Ivan Safrin 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 år sedan
  Ivan Safrin c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 år sedan
  Ivan Safrin d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. 12 år sedan
  Ivan Safrin 9af19e3e13 Fixed project title 12 år sedan
  Ivan Safrin 73c9c27a6c UI tweaks, light theme 12 år sedan
  Ivan Safrin 28eda7e3a1 Fixed reversed image offsets, fixed image editor 12 år sedan
  Ivan Safrin 124e0641ba Optimized UI rendering 12 år sedan
  Ivan Safrin 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks 12 år sedan
  Ivan Safrin 35ddb611e7 Fixed almost all UI and IDE issues 12 år sedan
  Ivan Safrin 7284783d0d More cleanup, got focus working 12 år sedan