Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Ivan Safrin a63db488f3 Added grid-snapping to the entity editor, added grid snap buttons to the bottom menu, added checkbox to enabled and disable grid to the grid settings panel 12 yıl önce
  Ivan Safrin 568218f268 UAdded Undo/Redo support for select, transform, create and delete actions in entity editor, fixed torus bounding box 12 yıl önce
  Ivan Safrin e0228cb5d3 Added ability to add entities into other entities in the entity editor, fixed removal of linked resource pools from entity property view, added shortcut to deselect all in entity editor (KEY_ESCAPE) 12 yıl önce
  Ivan Safrin 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control 12 yıl önce
  Ivan Safrin 96b724862a Added transform shortcuts (blender style) to the entity editor, fixed rotation with transform gizmo 12 yıl önce
  Ivan Safrin adef34818a Added menu to select median or individual entity position transform center, implemented median point for rotation transforms in entity editor 12 yıl önce
  Ivan Safrin 543062ea0c Fixed adjusted matrix calculation, added local and global coordinate transform modes to the transform gizmo in entity editor 12 yıl önce
  Ivan Safrin 06a3fab45c Fixed icon and transform gizmo scaling in 2d mode in entity editor, fixed icon and transform gizmo scaling jerkiness 12 yıl önce
  Ivan Safrin a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles 12 yıl önce
  Ivan Safrin b60472479c Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor 12 yıl önce
  Ivan Safrin 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 yıl önce
  Ivan Safrin 80a1443ba0 Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor 12 yıl önce