Commit History

Autor SHA1 Mensaxe Data
  Ivan Safrin 722a6bc095 Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values %!s(int64=12) %!d(string=hai) anos
  Ivan Safrin 9ded3c1458 Fixed LuaJIT support, fixed shader alpha when fog is enabled %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
  Ivan Safrin 0bde8349c6 HDR Rendering %!s(int64=14) %!d(string=hai) anos