Cronologia Commit

Autore SHA1 Messaggio Data
  bagobor 6ce695a414 -added explicit keywords 11 anni fa
  Ivan Safrin 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 anni fa
  Ivan Safrin 912f42e31d Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor 12 anni fa
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens 12 anni fa
  Ivan Safrin 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 anni fa
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anni fa
  Cameron Hart 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 anni fa
  Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 anni fa
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 anni fa
  Ivan Safrin c763d26677 Major changes all across, haven't been commiting anything, will start now 15 anni fa
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 anni fa
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 anni fa