Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Safrin fc6ec09585 Added ability to get SceneSprite's largest frame bounding box, sprite preview now scales properly in both the sprite editor and sprite asset browser in the IDE há 11 anos atrás
  Ivan Safrin adfe0ee6bd Entity editor will no longer crash if a sprite or sprite state that is in use is removed in the sprite editor há 11 anos atrás
  Ivan Safrin ff1e978028 Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites há 11 anos atrás
  Ivan Safrin 207ed4ddbf Added new SceneSprite into Polycode proper, made SpriteSets into ResourcePools, added ability to link SpriteSets to entities in entity editor, adding sprites now looks for sprites in linked resource pools há 11 anos atrás
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere há 12 anos atrás
  Ivan Safrin bfd0de6096 Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code há 12 anos atrás
  Ivan Safrin 892aa11319 Adding sprite in scene editor, sprite sheet prop, added ability to set sprite size explicitly há 12 anos atrás
  Ivan Safrin 4f60bb29fb Sprite editor now resized properly há 12 anos atrás
  Ivan Safrin f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) há 12 anos atrás