Commit történet

Szerző SHA1 Üzenet Dátum
  Ivan Safrin 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code 12 éve
  Ivan Safrin 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor 12 éve
  Cameron Hart 94c4d628d1 Win32 compile fixes. 14 éve
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
  Ivan Safrin c9406f5051 Code cleanup and documentation. 14 éve
  Ivan Safrin 7a37c48787 Code clean up and documentation 14 éve
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 éve