Ivan Safrin
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160aaeedf5
Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code
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12 éve |
Ivan Safrin
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 éve |
Cameron Hart
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94c4d628d1
Win32 compile fixes.
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14 éve |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 éve |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 éve |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 éve |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 éve |