Commit History

Auteur SHA1 Bericht Datum
  Ivan Safrin a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles 12 jaren geleden
  Ivan Safrin 73c9c27a6c UI tweaks, light theme 12 jaren geleden
  Ivan Safrin 124e0641ba Optimized UI rendering 12 jaren geleden
  Ivan Safrin d5e2bbf406 First pass at resolving changes in the IDE code 12 jaren geleden
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 jaren geleden
  Ivan Safrin 5f8cc87ab9 Beginnings of a syntax highlight engine 13 jaren geleden
  Ivan Safrin 695a105915 IDE header cleanup and some IDE fixes 14 jaren geleden
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 jaren geleden
  Ivan Safrin 7cc9015fd0 Initial import from old repository 15 jaren geleden