Ivan Safrin
|
e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
|
12 jaren geleden |
Ivan Safrin
|
c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
|
12 jaren geleden |
Ivan Safrin
|
6f1ff51c61
Editor split fixes
|
12 jaren geleden |
Ivan Safrin
|
124e0641ba
Optimized UI rendering
|
12 jaren geleden |
Ivan Safrin
|
e45e14f3a2
Fixed more input event and UI stuff
|
12 jaren geleden |
Ivan Safrin
|
893a282ef1
First step towards merging Scenes and Screens
|
12 jaren geleden |
cib
|
d7eb82f4ad
Added virtual to UIWindow destructor
|
13 jaren geleden |
mcc
|
73035453bb
Rewrite of ALL the destructors in the UI module; destructor safety in Polycore Tween object.
|
13 jaren geleden |
Ivan Safrin
|
1deeee0ebc
Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder
|
13 jaren geleden |
Ivan Safrin
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 jaren geleden |
Ivan Safrin
|
40ee2aafec
Revisiting UI Module and IDE
|
14 jaren geleden |
Ivan Safrin
|
8b1ae6d785
3D Physics module, minor fixes across the board.
|
14 jaren geleden |
Ivan Safrin
|
6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
|
15 jaren geleden |
Ivan Safrin
|
7cc9015fd0
Initial import from old repository
|
15 jaren geleden |