#include #include "PolycodeView.h" #include "Polycode2DPhysics.h" using namespace Polycode; class HelloPolycodeApp : EventHandler { public: HelloPolycodeApp(PolycodeView *view); ~HelloPolycodeApp(); bool Update(); void handleEvent(Event *e); private: Core *core; PhysicsScene2D *scene; ScenePrimitive *checkShape; };