require "Polycode/Event" class "ScreenEvent" (Event) ENTITY_MOVE_TOP = 0 ENTITY_MOVE_BOTTOM = 1 ENTITY_MOVE_UP = 2 ENTITY_MOVE_DOWN = 3 function ScreenEvent:ScreenEvent(...) for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycore.ScreenEvent(unpack(arg)) Polycore.__ptr_lookup[self.__ptr] = self end end