-- Simple example showing how to move, scale and rotate 2d entities scene = Scene(Scene.SCENE_2D) scene:getActiveCamera():setOrthoSize(640, 480) for i=0,9 do image = SceneImage("Resources/polycode_logo.png") scene:addChild(image) -- Set the image position image:setPosition((30*i), 0) -- Rotate the image. You can alternatively call image:setPosition(45 * i) image:setRoll(45 * i) -- Set the image scale. image:setScale(1.0-(0.1*i),1.0-(0.1*i)) end