function Resource() { } Resource.prototype.reloadResource = function() { Polycode.Resource_reloadResource(this.__ptr) } Resource.prototype.getResourceName = function() { Polycode.Resource_getResourceName(this.__ptr) } Resource.prototype.getResourceType = function() { Polycode.Resource_getResourceType(this.__ptr) } Resource.prototype.setResourceName = function(newName) { Polycode.Resource_setResourceName(this.__ptr, newName) } Resource.prototype.setResourcePath = function(path) { Polycode.Resource_setResourcePath(this.__ptr, path) } Resource.prototype.getResourcePath = function() { Polycode.Resource_getResourcePath(this.__ptr) }