function SceneImage() { } SceneImage.prototype.Clone = function(deepClone,ignoreEditorOnly) { Polycode.SceneImage_Clone(this.__ptr, deepClone,ignoreEditorOnly) } SceneImage.prototype.applyClone = function(clone,deepClone,ignoreEditorOnly) { Polycode.SceneImage_applyClone(this.__ptr, clone,deepClone,ignoreEditorOnly) } SceneImage.prototype.setImageCoordinates = function(x,y,width,height,realWidth,realHeight) { Polycode.SceneImage_setImageCoordinates(this.__ptr, x,y,width,height,realWidth,realHeight) } SceneImage.prototype.getImageWidth = function() { Polycode.SceneImage_getImageWidth(this.__ptr) } SceneImage.prototype.getImageHeight = function() { Polycode.SceneImage_getImageHeight(this.__ptr) }