function Texture() { } Texture.prototype.reloadResource = function() { Polycode.Texture_reloadResource(this.__ptr) } Texture.prototype.setImageData = function(data) { Polycode.Texture_setImageData(this.__ptr, data) } Texture.prototype.getTextureData = function() { Polycode.Texture_getTextureData(this.__ptr) } Texture.prototype.getWidth = function() { Polycode.Texture_getWidth(this.__ptr) } Texture.prototype.getHeight = function() { Polycode.Texture_getHeight(this.__ptr) } Texture.prototype.setCreateMipmaps = function(createMipmapsIn) { Polycode.Texture_setCreateMipmaps(this.__ptr, createMipmapsIn) } Texture.prototype.getCreateMipmaps = function() { Polycode.Texture_getCreateMipmaps(this.__ptr) }