function Vector2() { } Vector2.prototype.set = function(x,y) { Polycode.Vector2_set(this.__ptr, x,y) } Vector2.prototype.distance = function(vec2) { Polycode.Vector2_distance(this.__ptr, vec2) } Vector2.prototype.length = function() { Polycode.Vector2_length(this.__ptr) } Vector2.prototype.dot = function(u) { Polycode.Vector2_dot(this.__ptr, u) } Vector2.prototype.crossProduct = function(vec2) { Polycode.Vector2_crossProduct(this.__ptr, vec2) } Vector2.prototype.angle = function(vec2) { Polycode.Vector2_angle(this.__ptr, vec2) } Vector2.prototype.Normalize = function() { Polycode.Vector2_Normalize(this.__ptr) }