function QuaternionCurve() { } QuaternionCurve.prototype.interpolate = function(t,useShortestPath) { var retVal = new Quaternion() retVal.__ptr = Polycode.QuaternionCurve_interpolate(this.__ptr, t,useShortestPath) return retVal } QuaternionCurve.prototype.generatePointsFromCurves = function(wCurve,xCurve,yCurve,zCurve) { Polycode.QuaternionCurve_generatePointsFromCurves(this.__ptr, wCurve,xCurve,yCurve,zCurve) }