/* * ScreenManager.h * TAU * * Created by Ivan Safrin on 3/15/08. * Copyright 2008 __MyCompanyName__. All rights reserved. * */ // @package Services #pragma once #include "PolyGlobals.h" #include "PolyScreen.h" //#include "PolyPhysicsScreen.h" #include "PolyCoreServices.h" #include using std::vector; namespace Polycode { class Screen; class _PolyExport ScreenManager : public EventDispatcher { public: ScreenManager(); ~ScreenManager(); // Screen *createScreen(int screenType); void removeScreen(Screen *screen); void addScreen(Screen* screen); void Update(); void handleEvent(Event *event); static const int REGULAR_SCREEN = 1; static const int PHYSICS_SCREEN = 2; private: vector screens; }; }