require "Polycode/Resource" class "GLSLProgram" (Resource) TYPE_VERT = 0 TYPE_FRAG = 1 function GLSLProgram:__index__(name) if name == "type" then return Polycore.GLSLProgram_get_type(self.__ptr) end end function GLSLProgram:__set_callback(name,value) if name == "type" then Polycore.GLSLProgram_set_type(self.__ptr, value) return true end return false end function GLSLProgram:GLSLProgram(...) if type(arg[1]) == "table" and count(arg) == 1 then if ""..arg[1]:class() == "Resource" then self.__ptr = arg[1].__ptr return end end for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycore.GLSLProgram(unpack(arg)) Polycore.__ptr_lookup[self.__ptr] = self end end function GLSLProgram:addParam(name, isAuto, autoID, paramType, defaultData) local retVal = Polycore.GLSLProgram_addParam(self.__ptr, name, isAuto, autoID, paramType, defaultData.__ptr) end function GLSLProgram:__delete() Polycore.__ptr_lookup[self.__ptr] = nil Polycore.delete_GLSLProgram(self.__ptr) end