class "RenderFrame" function RenderFrame:__getvar(name) if name == "jobQueue" then local retVal = Polycore.RenderFrame_get_jobQueue(self.__ptr) if retVal == nil then return nil end local __c = _G["queue"]("__skip_ptr__") __c.__ptr = retVal return __c end end function RenderFrame:__setvar(name,value) if name == "jobQueue" then Polycore.RenderFrame_set_jobQueue(self.__ptr, value.__ptr) return true end return false end function RenderFrame:__delete() if self then Polycore.delete_RenderFrame(self.__ptr) end end