/* * PolySceneRenderTexture.cpp * Poly * * Created by Ivan Safrin on 8/6/08. * Copyright 2008 __MyCompanyName__. All rights reserved. * */ #include "PolySceneRenderTexture.h" using namespace Polycode; SceneRenderTexture::SceneRenderTexture(Scene *targetScene, Camera *targetCamera, int renderWidth,int renderHeight) { targetTexture = CoreServices::getInstance()->getMaterialManager()->createTexture(renderWidth, renderHeight, NULL,true); this->targetScene = targetScene; this->targetCamera = targetCamera; CoreServices::getInstance()->getSceneManager()->registerRenderTexture(this); } void SceneRenderTexture::drawScreen() { CoreServices::getInstance()->getRenderer()->renderToTexture(targetTexture); } Scene *SceneRenderTexture::getTargetScene() { return targetScene; } Camera *SceneRenderTexture::getTargetCamera() { return targetCamera; } Texture *SceneRenderTexture::getTargetTexture() { return targetTexture; } SceneRenderTexture::~SceneRenderTexture() { }