/* * PolyScreenCurve.cpp * Poly * * Created by Ivan Safrin on 9/5/08. * Copyright 2008 __MyCompanyName__. All rights reserved. * */ #include "PolyScreenCurve.h" using namespace Polycode; ScreenCurve::ScreenCurve(BezierCurve *curve, int numVertices) : ScreenShape(ScreenShape::SHAPE_CUSTOM) { this->curve = curve; this->numVertices = numVertices; mesh->setMeshType(Mesh::TRIFAN_MESH); Polygon *poly = new Polygon(); Color c; float interval = 1.0f/numVertices; Vector3 vec; float offset = 1.0f; Vertex *v; for(int i=0; i < numVertices; i++) { vec = curve->getPointAt(offset); v = poly->addVertex(vec.x, vec.y, 0); offset -= interval; } mesh->addPolygon(poly); } ScreenCurve::~ScreenCurve() { }