function LuaScriptInstance() { Object.defineProperties(this, { 'tableRef': { enumerable: true, configurable: true, get: LuaScriptInstance.prototype.__get_tableRef, set: LuaScriptInstance.prototype.__set_tableRef} }) } LuaScriptInstance.prototype.__get_tableRef = function() { return Polycode.LuaScriptInstance__get_tableRef(this.__ptr) } LuaScriptInstance.prototype.__set_tableRef = function(val) { Polycode.LuaScriptInstance__set_tableRef(this.__ptr, val) } Duktape.fin(LuaScriptInstance.prototype, function (x) { if (x === LuaScriptInstance.prototype) { return; } Polycode.LuaScriptInstance__delete(x.__ptr) })