class "AttributeBinding" function AttributeBinding:__getvar(name) if name == "name" then return Polycode.AttributeBinding_get_name(self.__ptr) elseif name == "vertexData" then local retVal = Polycode.AttributeBinding_get_vertexData(self.__ptr) if retVal == nil then return nil end local __c = _G["VertexDataArray"]("__skip_ptr__") __c.__ptr = retVal return __c elseif name == "attribute" then local retVal = Polycode.AttributeBinding_get_attribute(self.__ptr) if retVal == nil then return nil end local __c = _G["ProgramAttribute"]("__skip_ptr__") __c.__ptr = retVal return __c elseif name == "enabled" then return Polycode.AttributeBinding_get_enabled(self.__ptr) end end function AttributeBinding:__setvar(name,value) if name == "name" then Polycode.AttributeBinding_set_name(self.__ptr, value) return true elseif name == "vertexData" then Polycode.AttributeBinding_set_vertexData(self.__ptr, value.__ptr) return true elseif name == "attribute" then Polycode.AttributeBinding_set_attribute(self.__ptr, value.__ptr) return true elseif name == "enabled" then Polycode.AttributeBinding_set_enabled(self.__ptr, value) return true end return false end function AttributeBinding:AttributeBinding(...) local arg = {...} for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycode.AttributeBinding(unpack(arg)) end end function AttributeBinding:__delete() if self then Polycode.delete_AttributeBinding(self.__ptr) end end