function RenderBuffer(width,height,attachDepthBuffer,floatingPoint) { if(arguments[0] != "__skip_ptr__") { this.__ptr = Polycode.RenderBuffer(width,height,attachDepthBuffer,floatingPoint) } } Duktape.fin(RenderBuffer.prototype, function (x) { if (x === RenderBuffer.prototype) { return; } Polycode.RenderBuffer__delete(x.__ptr) }) RenderBuffer.prototype.getWidth = function() { return Polycode.RenderBuffer_getWidth(this.__ptr) } RenderBuffer.prototype.getHeight = function() { return Polycode.RenderBuffer_getHeight(this.__ptr) }