function RendererThreadJob() { if(arguments[0] != "__skip_ptr__") { this.__ptr = Polycode.RendererThreadJob() } Object.defineProperties(this, { 'jobType': { enumerable: true, configurable: true, get: RendererThreadJob.prototype.__get_jobType, set: RendererThreadJob.prototype.__set_jobType} }) } RendererThreadJob.prototype.__get_jobType = function() { return Polycode.RendererThreadJob__get_jobType(this.__ptr) } RendererThreadJob.prototype.__set_jobType = function(val) { Polycode.RendererThreadJob__set_jobType(this.__ptr, val) } Duktape.fin(RendererThreadJob.prototype, function (x) { if (x === RendererThreadJob.prototype) { return; } Polycode.RendererThreadJob__delete(x.__ptr) })