require('Polycode/EventDispatcher') function ResourceManager() { if(arguments[0] != "__skip_ptr__") { this.__ptr = Polycode.ResourceManager() } } ResourceManager.prototype = Object.create(EventDispatcher.prototype); Duktape.fin(ResourceManager.prototype, function (x) { if (x === ResourceManager.prototype) { return; } Polycode.ResourceManager__delete(x.__ptr) }) ResourceManager.prototype.getGlobalPool = function() { var retVal = new ResourcePool() retVal.__ptr = Polycode.ResourceManager_getGlobalPool(this.__ptr) return retVal } ResourceManager.prototype.getResourcePoolByName = function(name) { var retVal = new ResourcePool() retVal.__ptr = Polycode.ResourceManager_getResourcePoolByName(this.__ptr, name) return retVal } ResourceManager.prototype.addResourceLoader = function(loader) { Polycode.ResourceManager_addResourceLoader(this.__ptr, loader.__ptr) } ResourceManager.prototype.getResourceLoaderForExtension = function(extension) { var retVal = new ResourceLoader() retVal.__ptr = Polycode.ResourceManager_getResourceLoaderForExtension(this.__ptr, extension) return retVal } ResourceManager.prototype.removeResourceLoader = function(loader) { Polycode.ResourceManager_removeResourceLoader(this.__ptr, loader.__ptr) } ResourceManager.prototype.getNumResourceLoaders = function() { return Polycode.ResourceManager_getNumResourceLoaders(this.__ptr) } ResourceManager.prototype.getResourceLoaderAtIndex = function(index) { var retVal = new ResourceLoader() retVal.__ptr = Polycode.ResourceManager_getResourceLoaderAtIndex(this.__ptr, index) return retVal } ResourceManager.prototype.addResourcePool = function(pool) { Polycode.ResourceManager_addResourcePool(this.__ptr, pool.__ptr) } ResourceManager.prototype.removeResourcePool = function(pool) { Polycode.ResourceManager_removeResourcePool(this.__ptr, pool.__ptr) } ResourceManager.prototype.getResources = function(resourceType) { Polycode.ResourceManager_getResources(this.__ptr, resourceType) } ResourceManager.prototype.removeResource = function(resource) { Polycode.ResourceManager_removeResource(this.__ptr, resource) } ResourceManager.prototype.subscribeToResourcePool = function(pool) { Polycode.ResourceManager_subscribeToResourcePool(this.__ptr, pool.__ptr) } ResourceManager.prototype.unsubscibeFromResourcePool = function(pool) { Polycode.ResourceManager_unsubscibeFromResourcePool(this.__ptr, pool.__ptr) } ResourceManager.prototype.Update = function(elapsed) { Polycode.ResourceManager_Update(this.__ptr, elapsed) }