-- Simple example showing how to move, scale and rotate 2d entities screen = Screen() for i=0,9 do image = ScreenImage("Resources/polycode_logo.png") screen:addChild(image) -- Set position and position mode. Setting position mode to ScreenEntity.POSITION_CENTER, makes -- the entity's anchor point its middle, rather than its top left. -- Try commenting out that line and see how it affects the transfomrations image.position.x = 160+(42*i) image.position.y = 230 image:setPositionMode(ScreenEntity.POSITION_CENTER) -- Rotate the image. You can alternatively call image:setPosition(45 * i) image.rotation.roll = 45 * i -- Set the image scale. You can alternatively call image:setScale(1.0-(0.1*i), 1.0-(0.1*i)) image.scale.x = 1.0-(0.1*i) image.scale.y = 1.0-(0.1*i) end