#include "HelloPolycodeApp.h" HelloPolycodeApp::HelloPolycodeApp(PolycodeView *view) { core = new POLYCODE_CORE(view, 640,480,false,true,0,0,90, 0, true); CoreServices::getInstance()->getResourceManager()->addArchive("Resources/default.pak"); CoreServices::getInstance()->getResourceManager()->addDirResource("default", false); Scene *scene = new Scene(Scene::SCENE_2D); scene->getDefaultCamera()->setOrthoSize(640,480); image = new SceneImage("Resources/polycode_logo.png"); scene->addChild(image); } HelloPolycodeApp::~HelloPolycodeApp() { } bool HelloPolycodeApp::Update() { Number elapsed = core->getElapsed(); image->setRoll(image->getRoll()+(elapsed*100)); return core->updateAndRender(); }