class "ObjectEntry" ObjectEntry.UNKNOWN_ENTRY = - 1 ObjectEntry.FLOAT_ENTRY = 0 ObjectEntry.INT_ENTRY = 1 ObjectEntry.BOOL_ENTRY = 2 ObjectEntry.ARRAY_ENTRY = 3 ObjectEntry.STRING_ENTRY = 4 ObjectEntry.CONTAINER_ENTRY = 5 function ObjectEntry:__getvar(name) if name == "type" then return Polycode.ObjectEntry_get_type(self.__ptr) elseif name == "name" then return Polycode.ObjectEntry_get_name(self.__ptr) elseif name == "NumberVal" then return Polycode.ObjectEntry_get_NumberVal(self.__ptr) elseif name == "intVal" then return Polycode.ObjectEntry_get_intVal(self.__ptr) elseif name == "stringVal" then return Polycode.ObjectEntry_get_stringVal(self.__ptr) elseif name == "boolVal" then return Polycode.ObjectEntry_get_boolVal(self.__ptr) elseif name == "length" then return Polycode.ObjectEntry_get_length(self.__ptr) end end function ObjectEntry:__setvar(name,value) if name == "type" then Polycode.ObjectEntry_set_type(self.__ptr, value) return true elseif name == "name" then Polycode.ObjectEntry_set_name(self.__ptr, value) return true elseif name == "NumberVal" then Polycode.ObjectEntry_set_NumberVal(self.__ptr, value) return true elseif name == "intVal" then Polycode.ObjectEntry_set_intVal(self.__ptr, value) return true elseif name == "stringVal" then Polycode.ObjectEntry_set_stringVal(self.__ptr, value) return true elseif name == "boolVal" then Polycode.ObjectEntry_set_boolVal(self.__ptr, value) return true elseif name == "length" then Polycode.ObjectEntry_set_length(self.__ptr, value) return true end return false end function ObjectEntry:ObjectEntry(...) local arg = {...} for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycode.ObjectEntry(unpack(arg)) end end function ObjectEntry:readNumber(key, out) local retVal = Polycode.ObjectEntry_readNumber(self.__ptr, key, out.__ptr) return retVal end function ObjectEntry:readString(key, out) local retVal = Polycode.ObjectEntry_readString(self.__ptr, key, out.__ptr) return retVal end function ObjectEntry:readBool(key, out) local retVal = Polycode.ObjectEntry_readBool(self.__ptr, key, out.__ptr) return retVal end function ObjectEntry:addChild(name) local retVal = Polycode.ObjectEntry_addChild(self.__ptr, name) if retVal == nil then return nil end local __c = _G["ObjectEntry"]("__skip_ptr__") __c.__ptr = retVal return __c end function ObjectEntry:getTypedName() local retVal = Polycode.ObjectEntry_getTypedName(self.__ptr) return retVal end function ObjectEntry:setTypedName(str) local retVal = Polycode.ObjectEntry_setTypedName(self.__ptr, str) end function ObjectEntry:Clear() local retVal = Polycode.ObjectEntry_Clear(self.__ptr) end function ObjectEntry:__delete() if self then Polycode.delete_ObjectEntry(self.__ptr) end end