class "RenderBuffer" function RenderBuffer:RenderBuffer(...) local arg = {...} for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycode.RenderBuffer(unpack(arg)) end end function RenderBuffer:getWidth() local retVal = Polycode.RenderBuffer_getWidth(self.__ptr) return retVal end function RenderBuffer:getHeight() local retVal = Polycode.RenderBuffer_getHeight(self.__ptr) return retVal end function RenderBuffer:__delete() if self then Polycode.delete_RenderBuffer(self.__ptr) end end