class "SoundManager" function SoundManager:SoundManager(...) local arg = {...} for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycore.SoundManager(unpack(arg)) end end function SoundManager:setListenerPosition(position) local retVal = Polycore.SoundManager_setListenerPosition(self.__ptr, position.__ptr) end function SoundManager:setListenerOrientation(orientation, upVector) local retVal = Polycore.SoundManager_setListenerOrientation(self.__ptr, orientation.__ptr, upVector.__ptr) end function SoundManager:recordSound(rate, sampleSize) local retVal = Polycore.SoundManager_recordSound(self.__ptr, rate, sampleSize) return retVal end function SoundManager:stopRecording(generateFloatBuffer) local retVal = Polycore.SoundManager_stopRecording(self.__ptr, generateFloatBuffer) if retVal == nil then return nil end local __c = _G["Sound"]("__skip_ptr__") __c.__ptr = retVal return __c end function SoundManager:setAudioInterface(audioInterface) local retVal = Polycore.SoundManager_setAudioInterface(self.__ptr, audioInterface.__ptr) end function SoundManager:Update() local retVal = Polycore.SoundManager_Update(self.__ptr) end function SoundManager:setGlobalVolume(globalVolume) local retVal = Polycore.SoundManager_setGlobalVolume(self.__ptr, globalVolume) end function SoundManager:registerSound(sound) local retVal = Polycore.SoundManager_registerSound(self.__ptr, sound.__ptr) end function SoundManager:unregisterSound(sound) local retVal = Polycore.SoundManager_unregisterSound(self.__ptr, sound.__ptr) end function SoundManager:__delete() if self then Polycore.delete_SoundManager(self.__ptr) end end