require "Polycode/Resource" class "Texture" (Resource) function Texture:__index__(name) if name == "scrollSpeedX" then return Polycore.Texture_get_scrollSpeedX(self.__ptr) elseif name == "scrollSpeedY" then return Polycore.Texture_get_scrollSpeedY(self.__ptr) elseif name == "clamp" then return Polycore.Texture_get_clamp(self.__ptr) end end function Texture:__set_callback(name,value) if name == "scrollSpeedX" then Polycore.Texture_set_scrollSpeedX(self.__ptr, value) return true elseif name == "scrollSpeedY" then Polycore.Texture_set_scrollSpeedY(self.__ptr, value) return true elseif name == "clamp" then Polycore.Texture_set_clamp(self.__ptr, value) return true end return false end function Texture:setTextureData(data) local retVal = Polycore.Texture_setTextureData(self.__ptr, data.__ptr) end function Texture:recreateFromImageData() local retVal = Polycore.Texture_recreateFromImageData(self.__ptr) end function Texture:getScrollOffsetX() local retVal = Polycore.Texture_getScrollOffsetX(self.__ptr) return retVal end function Texture:getScrollOffsetY() local retVal = Polycore.Texture_getScrollOffsetY(self.__ptr) return retVal end function Texture:setImageData(data) local retVal = Polycore.Texture_setImageData(self.__ptr, data.__ptr) end function Texture:updateScroll(elapsed) local retVal = Polycore.Texture_updateScroll(self.__ptr, elapsed) end function Texture:setResourcePath(newPath) local retVal = Polycore.Texture_setResourcePath(self.__ptr, newPath) end function Texture:getResourcePath() local retVal = Polycore.Texture_getResourcePath(self.__ptr) return retVal end function Texture:getTextureData() local retVal = Polycore.Texture_getTextureData(self.__ptr) if retVal == nil then return nil end if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = char("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end end function Texture:getWidth() local retVal = Polycore.Texture_getWidth(self.__ptr) return retVal end function Texture:getHeight() local retVal = Polycore.Texture_getHeight(self.__ptr) return retVal end function Texture:__delete() Polycore.__ptr_lookup[self.__ptr] = nil Polycore.delete_Texture(self.__ptr) end