class "PhysicsJoint" function PhysicsJoint:PhysicsJoint(...) for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Physics2D.PhysicsJoint(unpack(arg)) Polycore.__ptr_lookup[self.__ptr] = self end end function PhysicsJoint:__delete() Polycore.__ptr_lookup[self.__ptr] = nil Physics2D.delete_PhysicsJoint(self.__ptr) end