/* Copyright (C) 2011 by Ivan Safrin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "PolyCoreInput.h" #include "PolyInputEvent.h" #include "PolyCoreServices.h" #include "PolyCore.h" namespace Polycode { JoystickInfo::JoystickInfo() { for(int i=0; i < 32; i++) { joystickAxisState[i] = 0.0; } for(int i=0; i < 64; i++) { joystickButtonState[i] = false; } } CoreInput::CoreInput() : EventDispatcher() { clearInput(); simulateTouchWithMouse = false; simulateMouseWithTouch = false; ignoreOffScreenTouch = false; keyRepeat = true; } void CoreInput::clearInput() { mouseButtons[0] = false; mouseButtons[1] = false; mouseButtons[2] = false; for(int i=0; i < 512; i++) { keyboardState[i] = 0; } } CoreInput::~CoreInput() { } unsigned int CoreInput::getNumJoysticks() { return joysticks.size(); } JoystickInfo *CoreInput::getJoystickInfoByIndex(unsigned int index) { if(index > joysticks.size()-1 || joysticks.size() == 0) { return NULL; } return &joysticks[index]; } bool CoreInput::getJoystickButtonState(int joystickIndex, int button) { JoystickInfo *info = getJoystickInfoByIndex(joystickIndex); if(info) { return info->joystickButtonState[button]; } else { return false; } } Number CoreInput::getJoystickAxisValue(int joystickIndex, int axis) { JoystickInfo *info = getJoystickInfoByIndex(joystickIndex); if(info) { return info->joystickAxisState[axis]; } else { return 0.0; } } JoystickInfo *CoreInput::getJoystickInfoByID(unsigned int deviceID) { for(int i=0;ijoystickDeviceID = deviceID; evt->joystickIndex = joysticks.size()-1; dispatchEvent(evt, InputEvent::EVENT_JOYDEVICE_ATTACHED); } void CoreInput::removeJoystick(unsigned int deviceID) { for(int i=0;ijoystickDeviceID = deviceID; evt->joystickIndex = i; dispatchEvent(evt, InputEvent::EVENT_JOYDEVICE_DETACHED); return; } } } void CoreInput::joystickAxisMoved(unsigned int axisID, float value, unsigned int deviceID) { JoystickInfo *info = getJoystickInfoByID(deviceID); if(info) { info->joystickAxisState[axisID] = value; InputEvent *evt = new InputEvent(); evt->joystickDeviceID = deviceID; evt->joystickAxis = axisID; evt->joystickAxisValue = value; evt->joystickIndex = info->deviceIndex; dispatchEvent(evt, InputEvent::EVENT_JOYAXIS_MOVED); } } void CoreInput::joystickButtonDown(unsigned int buttonID, unsigned int deviceID) { JoystickInfo *info = getJoystickInfoByID(deviceID); if(info) { info->joystickButtonState[buttonID] = true; InputEvent *evt = new InputEvent(); evt->joystickDeviceID = deviceID; evt->joystickButton = buttonID; evt->joystickIndex = info->deviceIndex; dispatchEvent(evt, InputEvent::EVENT_JOYBUTTON_DOWN); } } void CoreInput::joystickButtonUp(unsigned int buttonID, unsigned int deviceID) { JoystickInfo *info = getJoystickInfoByID(deviceID); if(info) { info->joystickButtonState[buttonID] = false; InputEvent *evt = new InputEvent(); evt->joystickDeviceID = deviceID; evt->joystickButton = buttonID; evt->joystickIndex = info->deviceIndex; dispatchEvent(evt, InputEvent::EVENT_JOYBUTTON_UP); } } bool CoreInput::getMouseButtonState(int mouseButton) { return mouseButtons[mouseButton]; } void CoreInput::setMouseButtonState(int mouseButton, bool state, int ticks) { InputEvent *evt = new InputEvent(mousePosition, ticks); evt->mouseButton = mouseButton; if(state) dispatchEvent(evt, InputEvent::EVENT_MOUSEDOWN); else dispatchEvent(evt, InputEvent::EVENT_MOUSEUP); mouseButtons[mouseButton] = state; if(simulateTouchWithMouse) { TouchInfo touch; touch.position = mousePosition; touch.id = 0; std::vector touches; touches.push_back(touch); if(state) { touchesBegan(touch, touches, ticks); } else { touchesEnded(touch, touches, ticks); } } } void CoreInput::mouseWheelDown(int ticks) { InputEvent *evt = new InputEvent(mousePosition, ticks); dispatchEvent(evt, InputEvent::EVENT_MOUSEWHEEL_DOWN); } void CoreInput::mouseWheelUp(int ticks) { InputEvent *evt = new InputEvent(mousePosition, ticks); dispatchEvent(evt, InputEvent::EVENT_MOUSEWHEEL_UP); } void CoreInput::setMousePosition(int x, int y, int ticks) { mousePosition.x = x; mousePosition.y = y; InputEvent *evt = new InputEvent(mousePosition, ticks); dispatchEvent(evt, InputEvent::EVENT_MOUSEMOVE); if(simulateTouchWithMouse) { TouchInfo touch; touch.position = mousePosition; touch.id = 0; std::vector touches; touches.push_back(touch); if(!mouseButtons[MOUSE_BUTTON1]) { mouseButtons[MOUSE_BUTTON1] = true; touchesBegan(touch, touches, ticks); } touchesMoved(touch, touches, ticks); } } Vector2 CoreInput::getMouseDelta() { return deltaMousePosition; } void CoreInput::setDeltaPosition(int x, int y) { deltaMousePosition.x = (Number)x; deltaMousePosition.y = (Number)y; } Vector2 CoreInput::getMousePosition() { return mousePosition; } bool CoreInput::getKeyState(PolyKEY keyCode) { if(keyCode < 512) return keyboardState[keyCode]; else return false; } void CoreInput::setKeyState(PolyKEY keyCode, wchar_t code, bool newState, int ticks) { if(newState && !keyRepeat) { if(keyboardState[keyCode]) { return; } } InputEvent *evt = new InputEvent(keyCode, code, ticks); if(keyCode < 512) keyboardState[keyCode] = newState; if(newState) { dispatchEvent(evt, InputEvent::EVENT_KEYDOWN); } else { dispatchEvent(evt, InputEvent::EVENT_KEYUP); } } void CoreInput::touchesBegan(TouchInfo touch, std::vector touches, int ticks) { if(ignoreOffScreenTouch) { Core *core = CoreServices::getInstance()->getCore(); if(touch.position.x < 0 || touch.position.x > core->getXRes() || touch.position.y < 0 || touch.position.y > core->getYRes()) { return; } } InputEvent *evt = new InputEvent(); evt->touch = touch; evt->touches = touches; evt->timestamp = ticks; dispatchEvent(evt, InputEvent::EVENT_TOUCHES_BEGAN); if(simulateMouseWithTouch) { mousePosition = touch.position; setMouseButtonState(MOUSE_BUTTON1, true, ticks); } } void CoreInput::touchesMoved(TouchInfo touch, std::vector touches, int ticks) { if(ignoreOffScreenTouch) { Core *core = CoreServices::getInstance()->getCore(); if(touch.position.x < 0 || touch.position.x > core->getXRes() || touch.position.y < 0 || touch.position.y > core->getYRes()) { return; } } InputEvent *evt = new InputEvent(); evt->touch = touch; evt->touches = touches; evt->timestamp = ticks; dispatchEvent(evt, InputEvent::EVENT_TOUCHES_MOVED); if(simulateMouseWithTouch) { setMousePosition(touch.position.x, touch.position.y, ticks); } } void CoreInput::touchesEnded(TouchInfo touch, std::vector touches, int ticks) { if(ignoreOffScreenTouch) { Core *core = CoreServices::getInstance()->getCore(); if(touch.position.x < 0 || touch.position.x > core->getXRes() || touch.position.y < 0 || touch.position.y > core->getYRes()) { return; } } InputEvent *evt = new InputEvent(); evt->touch = touch; evt->touches = touches; evt->timestamp = ticks; dispatchEvent(evt, InputEvent::EVENT_TOUCHES_ENDED); if(simulateMouseWithTouch) { mousePosition = touch.position; setMouseButtonState(MOUSE_BUTTON1, false, ticks); } } }