class "BoneTrack" function BoneTrack:__index__(name) if name == "LocXVec" then retVal = Polycore.BoneTrack_get_LocXVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "LocYVec" then retVal = Polycore.BoneTrack_get_LocYVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "LocZVec" then retVal = Polycore.BoneTrack_get_LocZVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "ScaleXVec" then retVal = Polycore.BoneTrack_get_ScaleXVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "ScaleYVec" then retVal = Polycore.BoneTrack_get_ScaleYVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "ScaleZVec" then retVal = Polycore.BoneTrack_get_ScaleZVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "boneQuat" then retVal = Polycore.BoneTrack_get_boneQuat(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Quaternion("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "QuatWVec" then retVal = Polycore.BoneTrack_get_QuatWVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "QuatXVec" then retVal = Polycore.BoneTrack_get_QuatXVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "QuatYVec" then retVal = Polycore.BoneTrack_get_QuatYVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end elseif name == "QuatZVec" then retVal = Polycore.BoneTrack_get_QuatZVec(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Vector3("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end end end function BoneTrack:__set_callback(name,value) return false end function BoneTrack:BoneTrack(...) for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycore.BoneTrack(unpack(arg)) Polycore.__ptr_lookup[self.__ptr] = self end end function BoneTrack:Play() local retVal = Polycore.BoneTrack_Play(self.__ptr) end function BoneTrack:Stop() local retVal = Polycore.BoneTrack_Stop(self.__ptr) end function BoneTrack:Update() local retVal = Polycore.BoneTrack_Update(self.__ptr) end function BoneTrack:setSpeed(speed) local retVal = Polycore.BoneTrack_setSpeed(self.__ptr, speed) end function BoneTrack:__delete() Polycore.__ptr_lookup[self.__ptr] = nil Polycore.delete_BoneTrack(self.__ptr) end