require "Polycode/Vector3" class "Vector2" (Vector3) function Vector2:Vector2(...) if type(arg[1]) == "table" and count(arg) == 1 then if ""..arg[1]:class() == "Vector3" then self.__ptr = arg[1].__ptr return end end for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycore.Vector2(unpack(arg)) Polycore.__ptr_lookup[self.__ptr] = self end end function Vector2:__delete() Polycore.__ptr_lookup[self.__ptr] = nil Polycore.delete_Vector2(self.__ptr) end