/* Copyright (C) 2011 by Ivan Safrin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #import "PolycodeView.h" @implementation PolycodeView @synthesize viewReady; @synthesize mouseX; @synthesize mouseY; - (id)initWithFrame:(NSRect)frameRect pixelFormat:(NSOpenGLPixelFormat *)format { self = [super initWithFrame:frameRect pixelFormat:format]; if(self) { glSizeX = 0; glSizeY = 0; viewReady = NO; currentCursor = NULL; contextLock = [[NSLock alloc] init]; } return self; } - (void) awakeFromNib { contextLock = [[NSLock alloc] init]; [[self window] setAcceptsMouseMovedEvents:YES]; [[self window] makeFirstResponder:self]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowResized:) name:NSWindowDidResizeNotification object:[self window]]; [self setAutoresizesSubviews: YES]; } -(void) viewDidMoveToWindow { [super viewDidMoveToWindow]; viewReady = YES; } - (void) initKeymap { for(int i=0; i < 512; i++) { modifierMap[i] = 0; } keymap[0x00] = KEY_a; keymap[0x01] = KEY_s; keymap[0x02] = KEY_d; keymap[0x03] = KEY_f; keymap[0x04] = KEY_g; keymap[0x05] = KEY_h; keymap[0x06] = KEY_z; keymap[0x07] = KEY_x; keymap[0x08] = KEY_c; keymap[0x09] = KEY_v; keymap[0x0B] = KEY_b; keymap[0x0C] = KEY_q; keymap[0x0D] = KEY_w; keymap[0x0E] = KEY_e; keymap[0x0F] = KEY_r; keymap[0x10] = KEY_y; keymap[0x11] = KEY_t; keymap[0x12] = KEY_1; keymap[0x13] = KEY_2; keymap[0x14] = KEY_3; keymap[0x15] = KEY_4; keymap[0x16] = KEY_6; keymap[0x17] = KEY_5; keymap[0x18] = KEY_EQUALS; keymap[0x19] = KEY_9; keymap[0x1A] = KEY_7; keymap[0x1B] = KEY_MINUS; keymap[0x1C] = KEY_8; keymap[0x1D] = KEY_0; keymap[0x1E] = KEY_RIGHTBRACKET; keymap[0x1F] = KEY_o; keymap[0x20] = KEY_u; keymap[0x21] = KEY_LEFTBRACKET; keymap[0x22] = KEY_i; keymap[0x23] = KEY_p; keymap[0x25] = KEY_l; keymap[0x26] = KEY_j; keymap[0x27] = KEY_QUOTE; keymap[0x28] = KEY_k; keymap[0x29] = KEY_SEMICOLON; keymap[0x2A] = KEY_BACKSLASH; keymap[0x2B] = KEY_COMMA; keymap[0x2C] = KEY_SLASH; keymap[0x2D] = KEY_n; keymap[0x2E] = KEY_m; keymap[0x2F] = KEY_PERIOD; // keymap[0x32] = KEY_GRAVE; keymap[0x41] = KEY_KP_PERIOD; keymap[0x43] = KEY_KP_MULTIPLY; keymap[0x45] = KEY_KP_PLUS; // keymap[0x47] = KEY_KeypadClear; keymap[0x4B] = KEY_KP_DIVIDE; keymap[0x4C] = KEY_KP_ENTER; keymap[0x4E] = KEY_KP_MINUS; keymap[0x51] = KEY_KP_EQUALS; keymap[0x52] = KEY_KP0; keymap[0x53] = KEY_KP1; keymap[0x54] = KEY_KP2; keymap[0x55] = KEY_KP3; keymap[0x56] = KEY_KP4; keymap[0x57] = KEY_KP5; keymap[0x58] = KEY_KP6; keymap[0x59] = KEY_KP7; keymap[0x5B] = KEY_KP8; keymap[0x5C] = KEY_KP9; keymap[0x24] = KEY_RETURN; keymap[0x30] = KEY_TAB; keymap[0x31] = KEY_SPACE; keymap[0x33] = KEY_BACKSPACE; keymap[0x35] = KEY_ESCAPE; keymap[0x37] = KEY_LSUPER; keymap[0x36] = KEY_RSUPER; keymap[0x38] = KEY_LSHIFT; keymap[0x39] = KEY_CAPSLOCK; keymap[0x3A] = KEY_LALT; keymap[0x3D] = KEY_RALT; keymap[0x3B] = KEY_LCTRL; keymap[0x3C] = KEY_RSHIFT; keymap[0x3E] = KEY_RCTRL; keymap[0x3F] = KEY_COMPOSE; // keymap[0x40] = KEY_F17; // keymap[0x48] = KEY_VolumeUp; // keymap[0x49] = KEY_VolumeDown; // keymap[0x4A] = KEY_Mute; // keymap[0x4F] = KEY_F18; // keymap[0x50] = KEY_F19; // keymap[0x5A] = KEY_F20; keymap[0x60] = KEY_F5; keymap[0x61] = KEY_F6; keymap[0x62] = KEY_F7; keymap[0x63] = KEY_F3; keymap[0x64] = KEY_F8; keymap[0x65] = KEY_F9; keymap[0x67] = KEY_F11; keymap[0x69] = KEY_F13; // keymap[0x6A] = KEY_F16; keymap[0x6B] = KEY_F14; keymap[0x6D] = KEY_F10; keymap[0x6F] = KEY_F12; keymap[0x71] = KEY_F15; keymap[0x72] = KEY_HELP; keymap[0x73] = KEY_HOME; keymap[0x74] = KEY_PAGEUP; keymap[0x75] = KEY_DELETE; keymap[0x76] = KEY_F4; keymap[0x77] = KEY_END; keymap[0x78] = KEY_F2; keymap[0x79] = KEY_PAGEDOWN; keymap[0x7A] = KEY_F1; keymap[0x7B] = KEY_LEFT; keymap[0x7C] = KEY_RIGHT; keymap[0x7D] = KEY_DOWN; keymap[0x7E] = KEY_UP; // keymap[0x0A] = KEY_ISO_Section; // keymap[0x5D] = KEY_JIS_Yen; // keymap[0x5E] = KEY_JIS_Underscore; // keymap[0x5F] = KEY_JIS_KeypadComma; // keymap[0x66] = KEY_JIS_Eisu; // keymap[0x68] = KEY_JIS_Kana; } -(void) setCurrentCursor: (NSCursor*) newCursor { currentCursor = newCursor; } - (void)resetCursorRects { if(currentCursor) [self addCursorRect:[self bounds] cursor:currentCursor]; } - (void) setCore: (CocoaCore*) newCore { [self initKeymap]; core = newCore; } - (BOOL) lockFocusIfCanDraw { [contextLock lock]; BOOL retVal = [super lockFocusIfCanDraw]; [contextLock unlock]; return retVal; } - (void) update { [contextLock lock]; [super update]; [contextLock unlock]; } - (void) lockContext { [contextLock lock]; } - (void) unlockContext { [contextLock unlock]; } - (void)prepareOpenGL { contextReady = YES; } - (BOOL) isContextReady { return contextReady; } - (void)setOpenGLContext:(NSOpenGLContext *)context { contextReady = NO; [super setOpenGLContext:context]; } - (BOOL)acceptsFirstResponder { return YES; } // --------------------------------- - (BOOL)becomeFirstResponder { return YES; } // --------------------------------- - (BOOL)resignFirstResponder { return YES; } - (BOOL)acceptsFirstMouse:(NSEvent *)theEvent { return YES; } - (BOOL)mouseDownCanMoveWindow { return NO; } - (void) drawRect:(NSRect)rect { if(glSizeX != (int)[self frame].size.width || glSizeY != (int)[self frame].size.height) { glSizeX = (int)[self frame].size.width; glSizeY = (int)[self frame].size.height; if(core != NULL) { core->resizeTo(glSizeX, glSizeY); } } } -(void) windowResized: (NSNotification *) notification { } -(void) dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [super dealloc]; } - (void) resizeWithOldSuperviewSize: (NSSize) oldSize { [super resizeWithOldSuperviewSize: oldSize]; // if(core == NULL) // return; // core->setVideoMode(oldSize.width, oldSize.height, core->isFullscreen(), core->getAALevel()); } // INPUT - (void) otherMouseDown:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEDOWN; newEvent.mouseButton = CoreInput::MOUSE_BUTTON3; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) otherMouseUp:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEUP; newEvent.mouseButton = CoreInput::MOUSE_BUTTON3; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) rightMouseDown:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEDOWN; newEvent.mouseButton = CoreInput::MOUSE_BUTTON2; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) rightMouseUp:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEUP; newEvent.mouseButton = CoreInput::MOUSE_BUTTON2; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)scrollWheel:(NSEvent*) event { if(core == NULL || [event deltaY] == 0) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; if([event deltaY] > 0) newEvent.eventCode = InputEvent::EVENT_MOUSEWHEEL_UP; else newEvent.eventCode = InputEvent::EVENT_MOUSEWHEEL_DOWN; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) mouseDown:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEDOWN; newEvent.mouseButton = CoreInput::MOUSE_BUTTON1; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; mouseX = mouseLoc.x; mouseY = mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) mouseUp:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEUP; newEvent.mouseButton = CoreInput::MOUSE_BUTTON1; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; mouseX = mouseLoc.x; mouseY = mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)flagsChanged:(NSEvent *)theEvent { if(core == NULL) return; // NSLog(@"KEY: %x\n", [theEvent keyCode]); core->lockMutex(core->eventMutex); CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.keyCode = keymap[[theEvent keyCode]]; if(modifierMap[[theEvent keyCode]] == 0) { modifierMap[[theEvent keyCode]] = 1; newEvent.eventCode = InputEvent::EVENT_KEYDOWN; } else { modifierMap[[theEvent keyCode]] = 0; newEvent.eventCode = InputEvent::EVENT_KEYUP; } newEvent.unicodeChar = 0; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)keyDown: (NSEvent*) theEvent { if(core == NULL) return; core->lockMutex(core->eventMutex); CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_KEYDOWN; newEvent.keyCode = keymap[[theEvent keyCode]]; NSString *chars = [theEvent characters]; unsigned int numChars = [chars length]; // NSLog(@"CHARS: %@", [chars characterAtIndex:0]); if(numChars > 0) { newEvent.unicodeChar = [chars characterAtIndex:0]; } else { newEvent.unicodeChar = 0; } core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)keyUp: (NSEvent*) theEvent { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[theEvent locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_KEYUP; newEvent.keyCode = keymap[[theEvent keyCode]]; NSString *chars = [theEvent characters]; unsigned int numChars = [chars length]; if(numChars > 0) newEvent.unicodeChar = [chars characterAtIndex:0]; else newEvent.unicodeChar = 0; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)mouseDragged:(NSEvent *)theEvent { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[theEvent locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEMOVE; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)mouseMoved:(NSEvent *)theEvent { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[theEvent locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEMOVE; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; mouseX = mouseLoc.x; mouseY = mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } @end