#include #include "PolycodeView.h" #include "Polycode3DPhysics.h" using namespace Polycode; class HelloPolycodeApp : public EventHandler { public: HelloPolycodeApp(PolycodeView *view); ~HelloPolycodeApp(); bool Update(); void handleEvent(Event *event); private: Core *core; ScenePrimitive *box; ScenePrimitive *bigBox; CollisionScene *scene; SceneEntity *lastEntity; };