#include "HelloPolycodeApp.h" HelloPolycodeApp::HelloPolycodeApp(PolycodeView *view) { #ifdef __APPLE__ core = new CocoaCore(view, 640,480,false,false,0,0,90); #else core = new SDLCore(view, 640,480,false,false,0,0,90); #endif CoreServices::getInstance()->getResourceManager()->addArchive("Resources/default.pak"); CoreServices::getInstance()->getResourceManager()->addDirResource("default", false); Screen *screen = new Screen(); ScreenParticleEmitter *emitter = new ScreenParticleEmitter("Resources/particle.png", screen, Particle::BILLBOARD_PARTICLE, ParticleEmitter::CONTINUOUS_EMITTER, 4, 200, Vector3(0.0,-50.0,0.0), Vector3(0.0,0.0,0.0), Vector3(20.5, 40.0, 0.0), Vector3(1.5,1.5,1.5)); emitter->useScaleCurves = true; emitter->scaleCurve.addControlPoint2d(0, 0.3); emitter->scaleCurve.addControlPoint2d(0.5, 1); emitter->scaleCurve.addControlPoint2d(1, 0); emitter->useColorCurves = true; emitter->colorCurveR.addControlPoint2d(0, 0.3); emitter->colorCurveR.addControlPoint2d(0.1, 1); emitter->colorCurveR.addControlPoint2d(0.4, 1); emitter->colorCurveR.addControlPoint2d(0.5, 0); emitter->colorCurveR.addControlPoint2d(1, 0); emitter->colorCurveG.addControlPoint2d(0, 0.3); emitter->colorCurveG.addControlPoint2d(0.1, 0.6); emitter->colorCurveG.addControlPoint2d(0.4, 0.6); emitter->colorCurveG.addControlPoint2d(0.5, 0); emitter->colorCurveG.addControlPoint2d(1, 0.0); emitter->colorCurveB.addControlPoint2d(0, 1); emitter->colorCurveB.addControlPoint2d(0.1, 0); emitter->colorCurveB.addControlPoint2d(1, 0); emitter->colorCurveA.addControlPoint2d(0, 0); emitter->colorCurveA.addControlPoint2d(0.05, 1); emitter->colorCurveA.addControlPoint2d(0.6, 1); emitter->colorCurveA.addControlPoint2d(1, 0); emitter->setPosition(640/2, 400); screen->addChild(emitter); } bool HelloPolycodeApp::Update() { return core->Update(); }