/* * PolyResource.h * Poly * * Created by Ivan Safrin on 9/19/08. * Copyright 2008 __MyCompanyName__. All rights reserved. * */ // @package BasicTypes #pragma once #include "PolyString.h" #include "PolyGlobals.h" #include #include using std::vector; using std::string; namespace Polycode { class _PolyExport Resource { public: Resource(int type); virtual ~Resource(); String getResourceName(); int getResourceType(); void setResourceName(String newName); void setResourcePath(String path); String getResourcePath(); static const int RESOURCE_TEXTURE = 0; static const int RESOURCE_MATERIAL = 1; static const int RESOURCE_SHADER = 2; static const int RESOURCE_PROGRAM = 3; static const int RESOURCE_MESH = 5; static const int RESOURCE_CUBEMAP = 6; protected: int type; String resourcePath; String name; }; }