/* * PolySceneManager.h * TAU * * Created by Ivan Safrin on 3/18/08. * Copyright 2008 __MyCompanyName__. All rights reserved. * */ // @package Services #pragma once #include "PolyString.h" #include "PolyGlobals.h" #include "PolyScene.h" #include "PolySceneRenderTexture.h" #include using std::vector; namespace Polycode { class Scene; class SceneRenderTexture; class _PolyExport SceneManager { public: SceneManager(); ~SceneManager(); void addScene(Scene *newScene); void Update(); void UpdateVirtual(); void removeScene(Scene *scene); void registerRenderTexture(SceneRenderTexture *renderTexture); private: void updateRenderTextures(Scene *scene); vector scenes; vector renderTextures; }; }