// // SubstanceView.h // Substance // // Created by Ivan Safrin on 2/21/10. // Copyright 2010 Ivan Safrin. All rights reserved. // #import #import #include #include #include "PolyString.h" #include "Polycode.h" #include "PolyCocoaCore.h" using namespace Polycode; @interface SubstanceView : NSOpenGLView { TAUKey keymap[512]; char mouseMap[128]; char modifierMap[512]; CocoaCore *core; NSLock *contextLock; NSCursor *currentCursor; bool contextReady; } - (void) setCurrentCursor: (NSCursor*) newCursor; - (id)initWithFrame:(NSRect)frameRect pixelFormat:(NSOpenGLPixelFormat *)format; - (void) lockContext; - (void) unlockContext; - (BOOL) isContextReady; - (void) setCore: (CocoaCore*) newCore; - (void) initKeymap; @end