// // SubstanceView.m // Substance // // Created by Ivan Safrin on 2/21/10. // Copyright 2010 Ivan Safrin. All rights reserved. // #import "PolySubstanceView.h" @implementation SubstanceView - (id)initWithFrame:(NSRect)frameRect pixelFormat:(NSOpenGLPixelFormat *)format { self = [super initWithFrame:frameRect pixelFormat:format]; if(self) { currentCursor = NULL; contextLock = [[NSLock alloc] init]; } return self; } - (void) awakeFromNib { contextLock = [[NSLock alloc] init]; [[self window] setAcceptsMouseMovedEvents:YES]; [[self window] makeFirstResponder:self]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowResized:) name:NSWindowDidResizeNotification object:[self window]]; [self setAutoresizesSubviews: YES]; } - (void) initKeymap { for(int i=0; i < 512; i++) { modifierMap[i] = 0; } keymap[0x00] = TAUK_a; keymap[0x01] = TAUK_s; keymap[0x02] = TAUK_d; keymap[0x03] = TAUK_f; keymap[0x04] = TAUK_g; keymap[0x05] = TAUK_h; keymap[0x06] = TAUK_z; keymap[0x07] = TAUK_x; keymap[0x08] = TAUK_c; keymap[0x09] = TAUK_v; keymap[0x0B] = TAUK_b; keymap[0x0C] = TAUK_q; keymap[0x0D] = TAUK_w; keymap[0x0E] = TAUK_e; keymap[0x0F] = TAUK_r; keymap[0x10] = TAUK_y; keymap[0x11] = TAUK_t; keymap[0x12] = TAUK_1; keymap[0x13] = TAUK_2; keymap[0x14] = TAUK_3; keymap[0x15] = TAUK_4; keymap[0x16] = TAUK_6; keymap[0x17] = TAUK_5; keymap[0x18] = TAUK_EQUALS; keymap[0x19] = TAUK_9; keymap[0x1A] = TAUK_7; keymap[0x1B] = TAUK_MINUS; keymap[0x1C] = TAUK_8; keymap[0x1D] = TAUK_0; keymap[0x1E] = TAUK_RIGHTBRACKET; keymap[0x1F] = TAUK_o; keymap[0x20] = TAUK_u; keymap[0x21] = TAUK_LEFTBRACKET; keymap[0x22] = TAUK_i; keymap[0x23] = TAUK_p; keymap[0x25] = TAUK_l; keymap[0x26] = TAUK_j; keymap[0x27] = TAUK_QUOTE; keymap[0x28] = TAUK_k; keymap[0x29] = TAUK_SEMICOLON; keymap[0x2A] = TAUK_BACKSLASH; keymap[0x2B] = TAUK_COMMA; keymap[0x2C] = TAUK_SLASH; keymap[0x2D] = TAUK_n; keymap[0x2E] = TAUK_m; keymap[0x2F] = TAUK_PERIOD; // keymap[0x32] = TAUK_GRAVE; keymap[0x41] = TAUK_KP_PERIOD; keymap[0x43] = TAUK_KP_MULTIPLY; keymap[0x45] = TAUK_KP_PLUS; // keymap[0x47] = TAUK_KeypadClear; keymap[0x4B] = TAUK_KP_DIVIDE; keymap[0x4C] = TAUK_KP_ENTER; keymap[0x4E] = TAUK_KP_MINUS; keymap[0x51] = TAUK_KP_EQUALS; keymap[0x52] = TAUK_KP0; keymap[0x53] = TAUK_KP1; keymap[0x54] = TAUK_KP2; keymap[0x55] = TAUK_KP3; keymap[0x56] = TAUK_KP4; keymap[0x57] = TAUK_KP5; keymap[0x58] = TAUK_KP6; keymap[0x59] = TAUK_KP7; keymap[0x5B] = TAUK_KP8; keymap[0x5C] = TAUK_KP9; keymap[0x24] = TAUK_RETURN; keymap[0x30] = TAUK_TAB; keymap[0x31] = TAUK_SPACE; keymap[0x33] = TAUK_BACKSPACE; keymap[0x35] = TAUK_ESCAPE; keymap[0x37] = TAUK_LSUPER; keymap[0x36] = TAUK_RSUPER; keymap[0x38] = TAUK_LSHIFT; keymap[0x39] = TAUK_CAPSLOCK; keymap[0x3A] = TAUK_LALT; keymap[0x3D] = TAUK_RALT; keymap[0x3B] = TAUK_LCTRL; keymap[0x3C] = TAUK_RSHIFT; keymap[0x3E] = TAUK_RCTRL; keymap[0x3F] = TAUK_COMPOSE; // keymap[0x40] = TAUK_F17; // keymap[0x48] = TAUK_VolumeUp; // keymap[0x49] = TAUK_VolumeDown; // keymap[0x4A] = TAUK_Mute; // keymap[0x4F] = TAUK_F18; // keymap[0x50] = TAUK_F19; // keymap[0x5A] = TAUK_F20; keymap[0x60] = TAUK_F5; keymap[0x61] = TAUK_F6; keymap[0x62] = TAUK_F7; keymap[0x63] = TAUK_F3; keymap[0x64] = TAUK_F8; keymap[0x65] = TAUK_F9; keymap[0x67] = TAUK_F11; keymap[0x69] = TAUK_F13; // keymap[0x6A] = TAUK_F16; keymap[0x6B] = TAUK_F14; keymap[0x6D] = TAUK_F10; keymap[0x6F] = TAUK_F12; keymap[0x71] = TAUK_F15; keymap[0x72] = TAUK_HELP; keymap[0x73] = TAUK_HOME; keymap[0x74] = TAUK_PAGEUP; keymap[0x75] = TAUK_DELETE; keymap[0x76] = TAUK_F4; keymap[0x77] = TAUK_END; keymap[0x78] = TAUK_F2; keymap[0x79] = TAUK_PAGEDOWN; keymap[0x7A] = TAUK_F1; keymap[0x7B] = TAUK_LEFT; keymap[0x7C] = TAUK_RIGHT; keymap[0x7D] = TAUK_DOWN; keymap[0x7E] = TAUK_UP; // keymap[0x0A] = TAUK_ISO_Section; // keymap[0x5D] = TAUK_JIS_Yen; // keymap[0x5E] = TAUK_JIS_Underscore; // keymap[0x5F] = TAUK_JIS_KeypadComma; // keymap[0x66] = TAUK_JIS_Eisu; // keymap[0x68] = TAUK_JIS_Kana; } -(void) setCurrentCursor: (NSCursor*) newCursor { currentCursor = newCursor; } - (void)resetCursorRects { if(currentCursor) [self addCursorRect:[self bounds] cursor:currentCursor]; } - (void) setCore: (CocoaCore*) newCore { [self initKeymap]; core = newCore; } - (BOOL) lockFocusIfCanDraw { [contextLock lock]; BOOL retVal = [super lockFocusIfCanDraw]; [contextLock unlock]; return retVal; } - (void) update { [contextLock lock]; [super update]; [contextLock unlock]; } - (void) lockContext { [contextLock lock]; } - (void) unlockContext { [contextLock unlock]; } - (void)prepareOpenGL { contextReady = YES; } - (BOOL) isContextReady { return contextReady; } - (void)setOpenGLContext:(NSOpenGLContext *)context { contextReady = NO; [super setOpenGLContext:context]; } - (BOOL)acceptsFirstResponder { return YES; } // --------------------------------- - (BOOL)becomeFirstResponder { return YES; } // --------------------------------- - (BOOL)resignFirstResponder { return YES; } - (BOOL)acceptsFirstMouse:(NSEvent *)theEvent { return YES; } - (BOOL)mouseDownCanMoveWindow { return NO; } - (void) drawRect:(NSRect)rect { } -(void) windowResized: (NSNotification *) notification { NSSize size = [self frame].size; if(core == NULL) return; core->resizeTo(size.width, size.height); } -(void) dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [super dealloc]; } - (void) resizeWithOldSuperviewSize: (NSSize) oldSize { [super resizeWithOldSuperviewSize: oldSize]; // if(core == NULL) // return; // core->setVideoMode(oldSize.width, oldSize.height, core->isFullscreen(), core->getAALevel()); } // INPUT - (void) otherMouseDown:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEDOWN; newEvent.mouseButton = CoreInput::MOUSE_BUTTON3; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) otherMouseUp:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEUP; newEvent.mouseButton = CoreInput::MOUSE_BUTTON3; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) rightMouseDown:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEDOWN; newEvent.mouseButton = CoreInput::MOUSE_BUTTON2; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) rightMouseUp:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEUP; newEvent.mouseButton = CoreInput::MOUSE_BUTTON2; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)scrollWheel:(NSEvent*) event { if(core == NULL || [event deltaY] == 0) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; if([event deltaY] > 0) newEvent.eventCode = InputEvent::EVENT_MOUSEWHEEL_UP; else newEvent.eventCode = InputEvent::EVENT_MOUSEWHEEL_DOWN; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) mouseDown:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEDOWN; newEvent.mouseButton = CoreInput::MOUSE_BUTTON1; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void) mouseUp:(NSEvent *) event { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[event locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEUP; newEvent.mouseButton = CoreInput::MOUSE_BUTTON1; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)flagsChanged:(NSEvent *)theEvent { if(core == NULL) return; // NSLog(@"KEY: %x\n", [theEvent keyCode]); core->lockMutex(core->eventMutex); CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.keyCode = keymap[[theEvent keyCode]]; if(modifierMap[[theEvent keyCode]] == 0) { modifierMap[[theEvent keyCode]] = 1; newEvent.eventCode = InputEvent::EVENT_KEYDOWN; } else { modifierMap[[theEvent keyCode]] = 0; newEvent.eventCode = InputEvent::EVENT_KEYUP; } newEvent.unicodeChar = 0; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)keyDown: (NSEvent*) theEvent { if(core == NULL) return; core->lockMutex(core->eventMutex); CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_KEYDOWN; newEvent.keyCode = keymap[[theEvent keyCode]]; NSString *chars = [theEvent characters]; unsigned int numChars = [chars length]; // NSLog(@"CHARS: %@", [chars characterAtIndex:0]); if(numChars > 0) { newEvent.unicodeChar = [chars characterAtIndex:0]; } else { newEvent.unicodeChar = 0; } core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)keyUp: (NSEvent*) theEvent { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[theEvent locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_KEYUP; newEvent.keyCode = keymap[[theEvent keyCode]]; NSString *chars = [theEvent characters]; unsigned int numChars = [chars length]; if(numChars > 0) newEvent.unicodeChar = [chars characterAtIndex:0]; else newEvent.unicodeChar = 0; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)mouseDragged:(NSEvent *)theEvent { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[theEvent locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEMOVE; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } - (void)mouseMoved:(NSEvent *)theEvent { if(core == NULL) return; core->lockMutex(core->eventMutex); NSPoint mouseLoc = [self convertPoint:[theEvent locationInWindow] fromView:self]; CocoaEvent newEvent; newEvent.eventGroup = CocoaEvent::INPUT_EVENT; newEvent.eventCode = InputEvent::EVENT_MOUSEMOVE; newEvent.mouseX = mouseLoc.x; newEvent.mouseY = core->getYRes() - mouseLoc.y; core->cocoaEvents.push_back(newEvent); core->unlockMutex(core->eventMutex); } @end