/* Copyright (C) 2011 by Ivan Safrin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "polycode/core/PolyGlobals.h" #include "polycode/core/PolyEventDispatcher.h" #include #include "tinyxml.h" #define generic GenericFreetypeLibrary #include "ft2build.h" #include FT_FREETYPE_H #include FT_LCD_FILTER_H extern "C" { #ifndef NO_LUA #include "lua.h" #include "lualib.h" #include "lauxlib.h" #endif #include "duktape.h" } #include #define RESOURCE_CHECK_INTERVAL 2000 namespace Polycode { class Resource; class String; class ResourceLoader; class Shader; class Cubemap; class Material; class Font; class _PolyExport ResourcePool : public EventDispatcher { public: ResourcePool(); ResourcePool(const String &name, ResourcePool *fallbackPool); ~ResourcePool(); void setFallbackPool(ResourcePool *pool); void addResource(std::shared_ptr resource); void removeResource(std::shared_ptr resource); bool hasResource(std::shared_ptr resource); void loadResourcesFromFolder(const String &folder, bool recursive); void loadResourcesFromMaterialFile(const String &path); std::shared_ptr loadResource(const String &path); std::shared_ptr loadResourceWithName(const String &path, const String &name); std::shared_ptr getResource(int resourceType, const String& resourceName) const; String getName(); void setName(const String &name); std::shared_ptr loadFont(const String &name, const String &path); std::shared_ptr getResourceByPath(const String& resourcePath) const; void Update(int elapsed); std::vector > getResources(int resourceType); void checkForChangedFiles(); bool reloadResourcesOnModify; bool dispatchChangeEvents; int resourceSubscribers; bool deleteOnUnsubscribe; static bool defaultReloadResourcesOnModify; private: void loadResourcesFromFolderWithLoader(const String &folder, bool recursive, ResourceLoader *loader, const String &containingFolder); void loadShadersFromFile(const String &fileName); std::shared_ptr createShaderFromXMLNode(TiXmlNode *node); std::shared_ptr cubemapFromXMLNode(TiXmlNode *node); void loadCubemapsFromFile(const String &fileName); void loadMaterialsFromFile(const String &fileName); std::shared_ptr materialFromXMLNode(TiXmlNode *node); ResourcePool *fallbackPool; String name; int ticksSinceCheck; std::vector > resources; }; class _PolyExport ResourceLoader { public: virtual ~ResourceLoader() {} bool canHandleExtension(const String &extension); virtual std::shared_ptr loadResource(const String &path, ResourcePool *targetPool) = 0; std::vector extensions; }; class _PolyExport TextureResourceLoader : public ResourceLoader { public: TextureResourceLoader(); std::shared_ptr loadResource(const String &path, ResourcePool *targetPool); }; class _PolyExport ProgramResourceLoader : public ResourceLoader { public: ProgramResourceLoader(); std::shared_ptr loadResource(const String &path, ResourcePool *targetPool); }; class _PolyExport MaterialResourceLoader : public ResourceLoader { public: MaterialResourceLoader(); std::shared_ptr loadResource(const String &path, ResourcePool *targetPool); }; class _PolyExport FontResourceLoader : public ResourceLoader { public: FontResourceLoader(); ~FontResourceLoader(); std::shared_ptr loadResource(const String &path, ResourcePool *targetPool); private: FT_Library FTLibrary; }; class DebugBackTraceEntry { public: String fileName; unsigned int lineNumber; }; class _PolyExport ScriptResourceLoader : public ResourceLoader { public: ScriptResourceLoader(); ~ScriptResourceLoader(); std::shared_ptr loadResource(const String &path, ResourcePool *targetPool); private: void initJavascript(); duk_context *duktapeContext; #ifndef NO_LUA void initLua(); lua_State *luaState; #endif }; class _PolyExport MeshResourceLoader : public ResourceLoader { public: MeshResourceLoader(); std::shared_ptr loadResource(const String &path, ResourcePool *targetPool); }; /** * Manages loading and unloading of resources from directories and archives. Should only be accessed via the CoreServices singleton. */ class _PolyExport ResourceManager : public EventDispatcher { public: ResourceManager(); ~ResourceManager(); ResourcePool *getGlobalPool(); ResourcePool *getResourcePoolByName(const String &name); void addResourceLoader(ResourceLoader *loader); ResourceLoader *getResourceLoaderForExtension(const String &extension); void removeResourceLoader(ResourceLoader *loader); unsigned int getNumResourceLoaders(); ResourceLoader *getResourceLoaderAtIndex(unsigned int index); void addResourcePool(ResourcePool *pool); void removeResourcePool(ResourcePool *pool); std::vector > getResources(int resourceType); void removeResource(std::shared_ptr resource); void subscribeToResourcePool(ResourcePool *pool); void unsubscibeFromResourcePool(ResourcePool *pool); void Update(int elapsed); void handleEvent(Event *event); private: std::vector resourceLoaders; ResourcePool *globalPool; std::vector pools; }; }