#include "HelloPolycodeApp.h" HelloPolycodeApp::HelloPolycodeApp(PolycodeView *view) : EventHandler() { core = new POLYCODE_CORE(view, 640,480,false,false,0,0,90, 1, true); CoreServices::getInstance()->getResourceManager()->addArchive("Resources/default.pak"); CoreServices::getInstance()->getResourceManager()->addDirResource("default", false); Scene *scene = new Scene(Scene::SCENE_2D); scene->getActiveCamera()->setOrthoSize(640, 480); for(Number i=0; i < 10; i++) { SceneImage *image = new SceneImage("Resources/polycode_logo.png"); scene->addChild(image); image->setPosition((30*i), 0); image->setRoll(45*i); image->setScale(1.0-(0.1*i),1.0-(0.1*i)); } } HelloPolycodeApp::~HelloPolycodeApp() { } bool HelloPolycodeApp::Update() { return core->updateAndRender(); }