require "Polycode/EventDispatcher" class "Screen" (EventDispatcher) function Screen:Screen() if self.__ptr == nil then self.__ptr = Polycore.Screen() end end function Screen:addChild(newEntity) return Polycore.Screen_addChild(self.__ptr, newEntity.__ptr) end function Screen:removeChild(entityToRemove) return Polycore.Screen_removeChild(self.__ptr, entityToRemove.__ptr) end function Screen:setScreenOffset(x, y) return Polycore.Screen_setScreenOffset(self.__ptr, x, y) end function Screen:getScreenOffset() return Polycore.Screen_getScreenOffset(self.__ptr) end function Screen:Shutdown() return Polycore.Screen_Shutdown(self.__ptr) end function Screen:Update() return Polycore.Screen_Update(self.__ptr) end function Screen:getEntityAt(x, y) return Polycore.Screen_getEntityAt(self.__ptr, x, y) end function Screen:Render() return Polycore.Screen_Render(self.__ptr) end function Screen:setRenderer(r_enderer) return Polycore.Screen_setRenderer(self.__ptr, r_enderer.__ptr) end function Screen:setNormalizedCoordinates(newVal, yCoordinateSize) return Polycore.Screen_setNormalizedCoordinates(self.__ptr, newVal, yCoordinateSize) end function Screen:setScreenShader(shaderName) return Polycore.Screen_setScreenShader(self.__ptr, shaderName) end function Screen:handleEvent(event) return Polycore.Screen_handleEvent(self.__ptr, event.__ptr) end function Screen:getHighestZIndex() return Polycore.Screen_getHighestZIndex(self.__ptr) end function Screen:sortChildren() return Polycore.Screen_sortChildren(self.__ptr) end function Screen:cmpZindex(left, right) return Polycore.Screen_cmpZindex(self.__ptr, left.__ptr, right.__ptr) end function Screen:handleInputEvent(inputEvent) return Polycore.Screen_handleInputEvent(self.__ptr, inputEvent.__ptr) end function Screen:hasFilterShader() return Polycore.Screen_hasFilterShader(self.__ptr) end function Screen:drawFilter() return Polycore.Screen_drawFilter(self.__ptr) end function Screen:usesNormalizedCoordinates() return Polycore.Screen_usesNormalizedCoordinates(self.__ptr) end function Screen:getYCoordinateSize() return Polycore.Screen_getYCoordinateSize(self.__ptr) end function Screen:getRootEntity() return Polycore.Screen_getRootEntity(self.__ptr) end