#pragma once #include "Polycode.h" #include "PolycodeEditor.h" using namespace Polycode; class PolycodeEditorManager { public: PolycodeEditorManager(); ~PolycodeEditorManager(); PolycodeEditor *getEditorForPath(String path); PolycodeEditor *createEditorForExtension(String extension); void registerEditorFactory(PolycodeEditorFactory *editorFactory); void setCurrentEditor(PolycodeEditor *editor) { currentEditor = editor; } PolycodeEditor *getCurrentEditor() { return currentEditor; } // int close protected: PolycodeEditor *currentEditor; vector openEditors; vector editorFactories; };