class "ParticleEmitter" CONTINUOUS_EMITTER = 0 TRIGGERED_EMITTER = 1 CLOUD_EMITTER = 2 function ParticleEmitter:__index__(name) if name == "particleSpeedMod" then return Polycore.ParticleEmitter_get_particleSpeedMod(self.__ptr) elseif name == "brightnessDeviation" then return Polycore.ParticleEmitter_get_brightnessDeviation(self.__ptr) elseif name == "lifespan" then return Polycore.ParticleEmitter_get_lifespan(self.__ptr) elseif name == "rotationFollowsPath" then return Polycore.ParticleEmitter_get_rotationFollowsPath(self.__ptr) end end function ParticleEmitter:__set_callback(name,value) if name == "particleSpeedMod" then Polycore.ParticleEmitter_set_particleSpeedMod(self.__ptr, value) return true elseif name == "brightnessDeviation" then Polycore.ParticleEmitter_set_brightnessDeviation(self.__ptr, value) return true elseif name == "lifespan" then Polycore.ParticleEmitter_set_lifespan(self.__ptr, value) return true elseif name == "rotationFollowsPath" then Polycore.ParticleEmitter_set_rotationFollowsPath(self.__ptr, value) return true end return false end function ParticleEmitter:createParticles() local retVal = Polycore.ParticleEmitter_createParticles(self.__ptr) end function ParticleEmitter:setRotationSpeed(speed) local retVal = Polycore.ParticleEmitter_setRotationSpeed(self.__ptr, speed) end function ParticleEmitter:setStartingColor(c) local retVal = Polycore.ParticleEmitter_setStartingColor(self.__ptr, c.__ptr) end function ParticleEmitter:setEndingColor(c) local retVal = Polycore.ParticleEmitter_setEndingColor(self.__ptr, c.__ptr) end function ParticleEmitter:setParticleBlendingMode(mode) local retVal = Polycore.ParticleEmitter_setParticleBlendingMode(self.__ptr, mode) end function ParticleEmitter:setDepthWrite(val) local retVal = Polycore.ParticleEmitter_setDepthWrite(self.__ptr, val) end function ParticleEmitter:setDepthTest(val) local retVal = Polycore.ParticleEmitter_setDepthTest(self.__ptr, val) end function ParticleEmitter:setAlphaTest(val) local retVal = Polycore.ParticleEmitter_setAlphaTest(self.__ptr, val) end function ParticleEmitter:enablePerlin(val) local retVal = Polycore.ParticleEmitter_enablePerlin(self.__ptr, val) end function ParticleEmitter:setBillboardMode(mode) local retVal = Polycore.ParticleEmitter_setBillboardMode(self.__ptr, mode) end function ParticleEmitter:enableEmitter(val) local retVal = Polycore.ParticleEmitter_enableEmitter(self.__ptr, val) end function ParticleEmitter:emitterEnabled() local retVal = Polycore.ParticleEmitter_emitterEnabled(self.__ptr) return retVal end function ParticleEmitter:setEmitterRadius(rad) local retVal = Polycore.ParticleEmitter_setEmitterRadius(self.__ptr, rad) end function ParticleEmitter:setStartingScaleModifier(mod) local retVal = Polycore.ParticleEmitter_setStartingScaleModifier(self.__ptr, mod) end function ParticleEmitter:setEndingScaleModifier(mod) local retVal = Polycore.ParticleEmitter_setEndingScaleModifier(self.__ptr, mod) end function ParticleEmitter:setEmitRotationVector(rotVector) local retVal = Polycore.ParticleEmitter_setEmitRotationVector(self.__ptr, rotVector.__ptr) end function ParticleEmitter:setEmitRotationDeviance(rotVector) local retVal = Polycore.ParticleEmitter_setEmitRotationDeviance(self.__ptr, rotVector.__ptr) end function ParticleEmitter:setAllAtOnce(val) local retVal = Polycore.ParticleEmitter_setAllAtOnce(self.__ptr, val) end function ParticleEmitter:Trigger() local retVal = Polycore.ParticleEmitter_Trigger(self.__ptr) end function ParticleEmitter:resetParticle(particle) local retVal = Polycore.ParticleEmitter_resetParticle(self.__ptr, particle.__ptr) end function ParticleEmitter:setPerlinModSize(size) local retVal = Polycore.ParticleEmitter_setPerlinModSize(self.__ptr, size) end function ParticleEmitter:setParticleCount(count) local retVal = Polycore.ParticleEmitter_setParticleCount(self.__ptr, count) end function ParticleEmitter:addParticleBody(particleBody) local retVal = Polycore.ParticleEmitter_addParticleBody(self.__ptr, particleBody.__ptr) end function ParticleEmitter:getBaseMatrix() local retVal = Polycore.ParticleEmitter_getBaseMatrix(self.__ptr) if Polycore.__ptr_lookup[retVal] ~= nil then return Polycore.__ptr_lookup[retVal] else Polycore.__ptr_lookup[retVal] = Matrix4("__skip_ptr__") Polycore.__ptr_lookup[retVal].__ptr = retVal return Polycore.__ptr_lookup[retVal] end end function ParticleEmitter:updateEmitter() local retVal = Polycore.ParticleEmitter_updateEmitter(self.__ptr) end