require "Polycode/ScreenShape" class "ScreenCurve" (ScreenShape) function ScreenCurve:ScreenCurve(...) for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycore.ScreenCurve(unpack(arg)) end end